Wednesday 29 March 2017

Programmable toys in Computing lesson

We have been learning how to program a toy to move forwards, backwards, make left turns and right turns. The programmable toy we have been using in computing is called a 'Beebot'. When we give it instructions we are creating an algorithm ( a set of instructions), this is also called coding. 

Can you make the Beebot move? Can you give him more than one instruction so he can move around an obstacle?





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